State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Ultracasual Games on Android in Belgium Q3 2022

Discover how the top 5 ultracasual games performed on the Android platform in Belgium during Q3 2022, with insights on downloads, revenue, and active users.

Top 5 Ultracasual Games on Android in Belgium Q3 2022

In the third quarter of 2022, the ultracasual gaming landscape on Android in Belgium showcased interesting trends across the top 5 applications. Here’s a detailed look at their performance based on data from Sensor Tower.

Slime it: Slime Game Simulator by Hapy Games experienced fluctuating weekly downloads, peaking at 810 in early August before declining to 275 by the end of September. The revenue saw a similar trend, starting at $203 in late June, reaching a high of $340 mid-July, and then dropping to $136 at the end of the quarter. Active users followed a comparable pattern, peaking at 818 in early August and ending the quarter at 472.

Goo: ASMR Slime Simulator from EXOMIND had a quiet quarter in terms of downloads, with a significant drop to zero from mid-July to the end of September. Revenue remained modest but stable, with a slight peak of $47 in mid-July. Active users declined steadily from 301 in early July to 70 by the end of September.

Fill The Fridge by Rollic Games saw a significant drop in weekly downloads from a high of 10.7K in early July to 1.8K by the end of September. Weekly revenue showed some fluctuation, peaking at $48 in late August. Active users also saw a decline, from 29.4K in early July to 13.1K at the end of the quarter.

Diamond Painting ASMR Coloring by CrazyLabs LTD had stable weekly downloads, with minor peaks and troughs, reaching a high of 403 in late August. Revenue remained relatively low, peaking at $46 in late June and then stabilizing around $20-$35. Active users started at 775 in late June, peaking at 876 in mid-July, and ending the quarter at 469.

Jelly Dye: Jelly Games & ASMR from CASUAL AZUR GAMES exhibited a significant variation in weekly downloads, starting strong with 1.0K in early July, dropping to 148 in early September, and then rebounding to 696 by the end of the month. Revenue remained modest, peaking at $21 in early August. Active users showed a similar trend, peaking at 3.3K in early July, dropping to 1.2K in early September, and then recovering to 2.4K by the end of the quarter.

These insights provide a glimpse into the dynamic performance of ultracasual games in Belgium during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022